Author Archives: hexadecimal mantis

Earliest PS2 build of Bionicle 2: City of Legends found!

Recently, I managed to secure another PS2 build of Bionicle 2: City of Legends. This is the third PS2 build of the game I have received, and it is particularly special. This build is from a former Argonaut Games developer, and it is the earliest build of the game known to exist. Compared to the other City of Legends builds, this one is vastly different. This build contains two different levels, and both are in a very early state. This build also has scrapped gameplay elements which are not present in any of the other builds. Perhaps the most interesting aspect of this build is that Matau’s model closely resembles the art in the pitch document I received back in April!

You can download this build from the retail games page, or this link.

Gameplay can be found here.

Pitch document and yet another PS2 build of Bionicle 2: City of Legends!

Back in June of 2019, I managed to get a hold of a PS2 build of the cancelled sequel to Bionicle: The Game, known as Bionicle 2: City of Legends. Prior to 2019, the only build of this cancelled sequel available was for the original Xbox.  Now, in April 2020, I received another PS2 build of the game, and a previously unseen pitch document from a source that wishes to remain anonymous. This PS2 build is slightly newer than the one I recovered in 2019, and closely resembles the original Xbox build. Like the PS2 build I received in 2019, this build also has working audio, and all of the graphical effects missing in the Xbox build.

The pitch document I received contains a fair amount of concept art, as well as multiple planned gameplay elements! It’s quite an interesting read. 

You can download this new build from the retail games page, or this link.

The pitch document can be downloaded using this link, or on the retail games page.