Gezamo MNOG Concept Renders

Post suggestions for the site or forums, notices of missing content, or if you would like to provide us with content we are missing.

Moderators: JrMasterModelBuilder, Sir Guurahk The Third, Bon

Gezamo MNOG Concept Renders

Postby Toa of Mirrors » Fri Feb 26, 2016 6:25 pm

On the former Gezamo.com, a Templar Studios employee posted a number of Main Work Game SWFs, in which he showed the 3D work he did to make MNOG, the Galidor Glincher, and Lego Backlot. He explained that he had to model the Ta-Wahi cliffs, Nui-Rama hive, and Onu-Koro in 3DS Max and later render them with a Toon shader to make it easier for the Flash artists to convert them to 2D vector art. He also posted several uncensored cutscenes from the original MNOG; before the word "Tohunga" was a red flag among The Lego Group. I collected all his stuff I had in an 11 MB zip file:
http://www.mediafire.com/download/knark ... Gezamo.zip

I also have a link to the leaked 2008 hype video released on Amazon before the Mata Nui Robot was officially revealed, if you don't already have it:
http://www.mediafire.com/download/6le9b ... _video.flv
User avatar
Toa of Mirrors
Contributor
Contributor
 
Posts: 9
Joined: Mon Apr 15, 2013 5:50 am

Re: Gezamo MNOG Concept Renders

Postby JrMasterModelBuilder » Fri Jun 23, 2017 9:02 pm

That's some cool stuff! Thanks!

We will add it to the archive at some point in the future.
Image
User avatar
JrMasterModelBuilder
BioMedia Project Staff
BioMedia Project Staff
 
Posts: 228
Joined: Fri May 25, 2012 12:04 am
Location: Central Park, Miniland, LEGOLAND California

Re: Gezamo MNOG Concept Renders

Postby Toa of Mirrors » Wed Sep 13, 2017 9:08 pm

You're welcome, good to know.
User avatar
Toa of Mirrors
Contributor
Contributor
 
Posts: 9
Joined: Mon Apr 15, 2013 5:50 am


Return to Suggestions and Missing Content

Who is online

Users browsing this forum: No registered users and 1 guest

cron